Special Moves
Air Throw
BL in air
Harpoon
←,←,LP
Invisibility
↑,↑,RUN
Teleport Punch (also in air)
→,→,LK
Finishing Moves
Fatality 1 (far)
↑,↑,→,↓
Fatality 2 (sweep)
hold BL+RUN ↓,↓,→,↑
Animality (jump)
↓,→,→,BL
Frienship (sweep)
RUN,RUN,RUN,HK
Babality
↓,↓,←,←,HK
Stage Fatality
→,→,↓,LK
Brutality
HP,LK,LK,HK,BL,BL,LP,LP,HP,BL,BL
Autokombos
(18%)
HP,HP,LP
(18%)
HP,HP,HK
(19%)
[LK/HK],HK,LP
(26%)
HP,HP,LK,HK,LP