Special Moves
Homing Missile
→,↓,←,HP
Missile
→,→,LP
Teleport Punch (also in air)
→,→,LK
Finishing Moves
Fatality 1 (sweep)
LP,RUN,RUN,BL
Fatality 2 (jump)
→,→,→,←,BL
Animality (close)
→,→,↓,↑
Friendship (far)
RUN,RUN,RUN,RUN,↓
Babality
←,↓,↓,↓,HK
Stage Fatality
RUN,RUN,RUN,↓
Brutality
HP,HP,BL,BL,HK,HK,LK,LK,LP,LP,HP
Autokombos
(15%)
[LK/HK],HK
(18%)
HP,HP,↓+LP(juggle)
(22%)
HP,HP,HK,←+HK
(26%)
HP,HP,HK,HK,←+HK